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Gloomhaven is a good example here, as it’s a digital adaptation of a bestselling board game. Sometimes indie games draw inspiration from other forms of entertainment. To reach high scores, you must plan every tile placement carefully. Watching your landscape grow is both satisfying and relaxing, yet it can also pose quite a challenge. In this building strategy and puzzle game, you are tasked with placing tiles to create ever-growing, idyllic village landscapes. Since the beginning of its operations, Mechanistry has been working remotely, with each member of the team living in a different city.Among other things, innovative gameplay mechanics are one of the top factors that make indie production stand out. Michal Amielanczyk, Communication Timberbornįounded in Poland in 2018, Mechanistry is now a team of seven, working on its debut title, the beaver city-building game called Timberborn. Running a living settlement: with individually simulated units, day-and-night cycles, and district mechanics, the player maintains a truly advanced wood-chewing colony. Lumberpunk – the beavers build sophisticated machinery, use dynamite, and scavenge human ruins for resources. Vertical architecture – buildings are stacked atop one another, allowing the player to create tall megastructures or vast cities spanned by platforms and bridges. They use pumps, irrigation towers, reservoirs and more. Two different beaver factions, each with unique buildings, visual style, and gameplay traits: expert farmers Folktails and the industrious Iron Teeth.įloodgates, canals, river control – all the cool beaver stuff that utilizes destructible terrain and water physics.ĭry seasons – beavers need to irrigate the land to keep fields and forests alive even when the droughts hit. The Early Access price was set at 24.99 USD, with a launch week discount of -10%.
#GOG TIMBERBORN PC#
Timberborn is available for PC and Mac via Steam, GOG and Epic Game Store. Finally, there’s the post-apocalyptic aspect with an underlying threat of deadly droughts that hit harder and harder, threatening to reclaim the beaver lands” - says Bartlomiej Dawidow, Timberborn’s lead designer. As one would expect from a beaver game, the wood industry is a key player too but it’s not just about sawmills and lodges - Timberborn colonies grow vertically, layer by layer, with platforms and bridges. “The two beaver factions play completely different but both make good use of Timberborn’s unique take on the city-building genre - here, water engineering with dams and water physics dictates the success. Mechanistry developers are proud of how much they have implemented in the game, entering Early Access after three years of development. Tools at the beavers’ disposal include dams, floodgates, irrigation and the ability to build advanced cities of wood and metal where buildings are stacked atop one another. Their common goal is to survive and expand in a world hit by recurring, ever harsher dry seasons. Each faction boasts unique architecture and plays differently thanks to exclusive buildings such as windmills, engines or cloning facilities. Timberborn allows the player to run a beaver colony of the nature-friendly Folktails or the industrious Iron Teeth. Timberborn is available for PC and Mac via Steam, GOG.com and Epic Game Store for 24.99 USD, with a 10% launch week discount. The game presents a feasible vision of Earth-turned-wasteland where beaver factions reign supreme, enduring deadly droughts thanks to dams, irrigation, and mechanized vertical cities.
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Humans from Mechanistry have made their beaver city-builder available in Early Access starting today.